name = Blade
preview = blade_preview.bmp
dir = blade
model = blade3.gmf
type = weapons
base = Weapon
description = Multi-purpose steel blade.
damagesounds = sounds\chorus_metal_tink.wav
normal = false -1 0 0
decal = double_slash.tga 0 0 1 .5 .5 1
attachsound = sounds\cmp_generic.wav
concussion = .7
piercing = .7
standard = 1